![]() ![]() While CLS is primarily an API, it will operate in standalone mode, and does offer a few features. There is also some early documentation in the development thread. Even more helpful is to write a fix by forking the code in Github, and then generating a pull requestĬonnectedLivingSpace is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International LicenseĬLS API WIKI - of interest to modders using CLS in their own mods. More helpful than raising a bug report is to raise a bug report with lots of information about how to reproduce the problem, and with logs files, save files, craft files etc. If you have KSP-AVC installed, it will detect when CLS needs to be updated.ĬLS also is listed in CKAN for your automatic installation convenience. It also has an optional feature that conforms the stock crew transfer system to CLS's view of internal connectivity.ĬLS now supports KSP-AVC, an addon version checker. It is provided to make the concept of connected living spaces easily available to other mod developers and so to provide a single consistent understanding of which parts connect to each other, bringing together both multiple features via plugins and multiple part pack via configurations.ĬLS itself has a simple GUI to show the player which parts are connected to which. GitHub: Please see the features/localisation branch for translation work.Ĭonnected Living Space identifies areas within a vessel that can be crewed by Kerbals and through which Kerbals can pass internally to reach other parts that can be crewed. If you're looking to translate, please post in this thread so that nobody else picks up the same language!ĭone: Source code and download locations will remain the same, only the Forum thread will change (vBulliten limitation).Ĭonnected Living Space is actively looking for more translations! If you can help, that would be great There is some good information to help in this thread. Therefore, I'm cloning his OP and creating a new thread to continue the support and maintenance of CLS. ![]() He has asked and I have volunteered to support CLS going forward. More to come!Ĭodepoet's real life is preventing him from supporting CLS. agreed to return maintenance responsibilities to me. Installs with this issue visible will likely not receive support.Note: I've returned from my hiatus, and am now resuming support of CLS. ![]() Do not install a combination of AVP + conflicting visual mods. AVP is not compatible with other atmospheric enhancements for the stock and OPM systems, such as Stock Visual Enhancements, Spectra, stock EVE (BoulderCo), Sci-Fi-VE, Graphics Enhancements Assembly, OPM-VO, etc. It is best played with the optional enhancements. Replace any files if prompted.Īstronomer's Visual Pack is a visual pack for the stock planetary system, as well as the bodies in the Outer Planets Mod. Extract the Music and Playlists folders into your main KSP directory. Download and install Astronomer's Music Pack.Install the folders into the main KSP directory. Download and install Soundtrack Editor.(Optional) Download Astronomer's Music Pack:.It is highly recommended you also download TUFX to enable AVP's color-grading and post-processing configurations. ![]() Download and install the latest versions of the dependencies necessary for the mod to function.Drop the "GameData" folder inside the archive into your KSP installation. Download a texture resolution of your choice (2k, 4k, and 8k downloads are currently available).Acquire the latest release of "Astronomer's Visual Pack" from GitHub.You will be prompted to choose a texture resolution. How to InstallĬheck the "Astronomer's Visual Pack" mod. Most artwork in this mod is courtesy of Astronomer, the original creator of Astronomer's Visual Pack. Astronomer's Visual Pack is a remake of the comprehensive visual overhaul for alpha KSP of the same name. ![]()
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